TorusGradientField

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A ring-shaped falloff — full weight near a circular tube, fading with distance, the field for a halo or ring of influence.

Remarks

This is the torus member of the SpatialField family: like every field it turns where into how much — a scalar weight over space that consumers read by #id (field="#id") to vary an effect from place to place. Here the weight follows distance from a ring, so the influence forms a circular halo rather than a solid blob.

Key attributes. major-radius is the ring size (centre to tube centre); inner-radius is the full-weight tube core (weight 1) and outer-radius is where the weight reaches 0, fading linearly between, with an optional inherited remap-curve available to reshape the 0→1. The ring lies in the field's local x-z plane; because the field is a scene-graph node, a quarter-turn of pitch stands the ring up, and moving the field places the halo. visualize draws the tube shells.

Related. It shares the field="#id" model with every field: other shapes include sk-spherical-gradient-field, sk-cylinder-gradient-field, and sk-cube-gradient-field. Typical consumers are a sk-tonemap (mask the shading), a sk-simple-point-constraint (per-clone strength), and sk-field-constraint (drive one property).

Constructor

constructor(config?: { majorRadius?: number; innerRadius?: number; outerRadius?: number; remapCurve?: SampledCurve; visualize?: boolean; interactiveControls?: boolean; visualizationMarkerSize?: number; visualizationColor?: string; visualizationZeroWeightColor?: string; visualizationSplineThickness?: number; visualizationSplineOccludedOpacity?: number; visualizationMarkerOpacity?: number; id?: string; x?: number; y?: number; z?: number; h?: number; p?: number; b?: number; quaternion?: Quaternion; sx?: number; sy?: number; sz?: number; s?: number; class?: string; style?: string })

Properties

Config Properties

PropertyTypeDefaultDescriptionDeclared by
majorRadiusanimatable number 3.0 Major radius — the radius of the torus ring the field follows. TorusGradientField
innerRadiusanimatable number 0.5 Inner radius — the field weight is 1 within this distance of the core. TorusGradientField
outerRadiusanimatable number 3.0 Outer radius — the field weight is 0 beyond this distance; it ramps smoothly between inner and outer. TorusGradientField
remapCurveanimatable SampledCurve Optional curve that reshapes this field's raw [0, 1] output. SpatialField
visualize boolean false Whether the visualization is visible (wireframe splines + center marker). VisualizableSceneNode
interactiveControlsconfig-only boolean Whether to show interactive controls (draggable markers). Requires visualize. Default: false VisualizableSceneNodeConfig
visualizationMarkerSizeconfig-only number Size of visualization markers in pixels. Default: 20 VisualizableSceneNodeConfig
visualizationColorconfig-only string Color for visualization geometry and markers (CSS color string). Default: VISUALIZATION_HIGHLIGHT_COLOR ('#FF8C00'). VisualizableSceneNodeConfig
visualizationZeroWeightColorconfig-only string Color for zero-weight boundary geometry (outer radius, origin plane, etc.). Default: VISUALIZATION_ZERO_WEIGHT_COLOR ('#888888'). VisualizableSceneNodeConfig
visualizationSplineThicknessconfig-only number Spline stroke thickness in pixels. Default varies by subclass. VisualizableSceneNodeConfig
visualizationSplineOccludedOpacityconfig-only number Opacity of visualization splines when occluded. Default: 0.5 VisualizableSceneNodeConfig
visualizationMarkerOpacityconfig-only number Opacity of visualization markers. Default: 0.9 VisualizableSceneNodeConfig
idconfig-only string Unique identifier for the node, reflected to the host id attribute. SceneNodeConfig
xanimatable number 0 Gets the X position component. SceneNode
yanimatable number 0 Gets the Y position component. SceneNode
zanimatable number 0 Gets the Z position component. SceneNode
hanimatable number 0 Gets the heading (Y-axis) rotation in radians. SceneNode
panimatable number 0 Gets the pitch (X-axis) rotation in radians. SceneNode
banimatable number 0 Gets the bank (Z-axis) rotation in radians. SceneNode
quaternionanimatable Quaternion Gets the rotation as a quaternion. SceneNode
sxanimatable number 1 Gets the X-axis scale factor. SceneNode
syanimatable number 1 Gets the Y-axis scale factor. SceneNode
szanimatable number 1 Gets the Z-axis scale factor. SceneNode
sconfig-only number Uniform scale factor for all axes (overrides sx, sy, sz if provided) SceneNodeConfig
classconfig-only string Standard HTML class applied to the node host at construction SceneNodeConfig
styleconfig-only string Standard inline style applied to the node host at construction SceneNodeConfig

Other Properties

PropertyTypeDefaultDescriptionDeclared by
majorRadiusBasebase value number The base (non-animated) value of majorRadius. TorusGradientField
innerRadiusBasebase value number The base (non-animated) value of innerRadius. TorusGradientField
outerRadiusBasebase value number The base (non-animated) value of outerRadius. TorusGradientField
remapPhaseanimatable number 0 Horizontal remap phase — an animatable scalar that translates a present SpatialField
enabled boolean true Whether this field is enabled. When disabled, evaluate() returns 0. SpatialField
hRad number 0 Gets the heading (Y-axis) rotation in radians. SceneNode
pRad number 0 Gets the pitch (X-axis) rotation in radians. SceneNode
bRad number 0 Gets the bank (Z-axis) rotation in radians. SceneNode
hDeg number 0 Gets the heading (Y-axis) rotation in degrees. SceneNode
pDeg number 0 Gets the pitch (X-axis) rotation in degrees. SceneNode
bDeg number 0 Gets the bank (Z-axis) rotation in degrees. SceneNode
xBasebase value number Gets the base (non-animated) value of X position. SceneNode
yBasebase value number Gets the base (non-animated) value of Y position. SceneNode
zBasebase value number Gets the base (non-animated) value of Z position. SceneNode
hBasebase value number 0 Gets the base (non-animated) value of heading (Y-axis rotation). SceneNode
pBasebase value number 0 Gets the base (non-animated) value of pitch (X-axis rotation). SceneNode
bBasebase value number 0 Gets the base (non-animated) value of bank (Z-axis rotation). SceneNode
quaternionBasebase value Quaternion Gets the base (non-animated) quaternion rotation. SceneNode
sxBasebase value number Gets the base (non-animated) value of X-axis scale. SceneNode
syBasebase value number Gets the base (non-animated) value of Y-axis scale. SceneNode
szBasebase value number Gets the base (non-animated) value of Z-axis scale. SceneNode
draggable boolean false Gets whether this node can be dragged. SceneNode
parentread-only SceneNode | null The parent node in the scene graph, or null at the root. SceneNode
sceneread-only any Gets the Scene this node belongs to, if any. SceneNode
posread-only Point3D Gets the world-space position of this node. SceneNode
matrixread-only Float32Array<ArrayBufferLike> Gets the computed 4x4 transformation matrix. SceneNode
animationsread-only SkenraAnimation[] Public getter for the animations affecting this target. SkenraAnimatable

Methods

MethodDescriptionDeclared by
addMaterialPaint(material: Material, paintTarget: PaintTarget, options?: any): Paint Applies a material to this node for a specific paint target. SceneNode
getPaints(): ReadonlyMap<PaintTarget, Paint> SceneNode
getOwnPaints(): readonly Paint[] Gets only the paints directly applied to this node (not inherited). SceneNode
removePaint(paint: Paint): void Removes a paint from this node. SceneNode
getWorldPosition(): number[] Returns this node’s origin in world space. SceneNode
getWorldMatrix(): Float32Array<ArrayBufferLike> Returns this node’s world transform — its local transform composed with all ancestor transforms. SceneNode
setViewportPosition(camera: AbstractCamera, x: number, y: number, z: number = 0.5): boolean Sets the node's local translation so that it appears at the specified viewport position. SceneNode
getViewportPosition(camera?: AbstractCamera): [number, number, number] | null Returns the node's current world position projected to viewport CSS pixel coordinates. SceneNode
setNDCPosition(camera: AbstractCamera, ndcX: number, ndcY: number, ndcZ: number = 0.5): boolean Sets the node's local translation so that it appears at the specified NDC position in the viewport. SceneNode
getBoundsInSpace(targetSpaceMatrix: Float32Array): { minX: number; maxX: number; minY: number; maxY: number; minZ: number; maxZ: number; } | null Computes the axis-aligned bounding box (AABB) of this node and its descendants SceneNode
animate(firstArg: TypedKeyframe<this>[] | TypedPropertyIndexedKeyframes<this> | Record<string, any> | globalThis.Keyframe[] | globalThis.PropertyIndexedKeyframes | null, secondArg?: number | KeyframeAnimationOptions | globalThis.KeyframeAnimationOptions): SkenraAnimation & Animation Creates a new SkenraAnimation for this target per Web Animations API. SkenraAnimatable
removeAnimation(animation: SkenraAnimation): boolean Removes a specific animation from this object. SkenraAnimatable
constrain(type: K, config: ConstraintConfigMap[K]): ConstraintReturnMap[K] Creates a constraint on this Animatable using a fluent API. SkenraAnimatable

Example

const field = new TorusGradientField({
    id: 'ring-zone',
    majorRadius: 5,
    innerRadius: 1,
    outerRadius: 3,
    visualize: true
});
scene.appendChild(field);