Scatters clones over the surface of a cone, cylinder, or frustum — the way to array copies up a tapering or straight tube, caps included.
Declarative element:
<sk-cone-points-source>
Not on the sk.* global — construct via the declarative element or a module import.
This is the cone/cylinder member of the points-source family: a points-source
defines the set of positions at which a sk-cloner places copies of its
content, so it lives as a child of a <sk-cloner> and the cloner's other child
is the template that gets cloned at each point. Because the positions are
generated procedurally in the shader (see ShaderFunctionPointsSource),
a finely subdivided cone costs the same handful of parameters as a coarse one.
Key attributes. bottom-radius and top-radius set the two end radii: a
top-radius of 0 gives a pointed cone, equal radii give a straight cylinder,
and two different non-zero radii give a truncated cone (frustum). height sets
how far it extends along the orientation axis. height-segments sets how many
rings run up the side and rotation-segments how many points sit around each
ring (the angular resolution). orientation is the axis the cone extends along
— one of +x, -x, +y, -y, +z, -z. center offsets the shape from
the origin. Only unique points are emitted — a single apex for a pointed cone,
one centre per end cap, and no seam duplicates.
Related. For a rounded-capped tube use sk-capsule-points-source;
for a full donut use sk-torus-points-source. Its flat end cap is a
sk-disc-points-source, and for a filled volume use
sk-grid-points-source. To scatter over an arbitrary object's surface
rather than an analytic cone, see sk-mesh-surface-points-source. Its
host is always a sk-cloner.
constructor(config?: { topRadius?: number; bottomRadius?: number; height?: number; heightSegments?: number; rotationSegments?: number; orientation?: AxisOrientation; center?: [number, number, number] })
Inherited from: ShaderFunctionPointsSource, SkenraAnimatable
— see those pages for inherited members.
| Property | Type | Default | Description | Declared by |
|---|---|---|---|---|
topRadius |
number |
0 |
Top radius of the cone. | ConePointsSource |
bottomRadius |
number |
1.0 |
Bottom radius of the cone. | ConePointsSource |
height |
number |
1.0 |
Height of the cone. | ConePointsSource |
heightSegments |
number |
1 |
Number of height segments. | ConePointsSource |
rotationSegments |
number |
8 |
Number of rotation segments. | ConePointsSource |
orientationanimatable |
AxisOrientation |
"+y" |
Axis along which the cone extends. | ConePointsSource |
center |
[number, number, number] |
[0, 0, 0] |
Cone base center position. | ConePointsSource |
| Property | Type | Default | Description | Declared by |
|---|---|---|---|---|
pointCountread-only |
number |
— | Number of points provided by this source. | ShaderFunctionPointsSource |
localMatricesread-only |
Float32Array<ArrayBufferLike> | null |
— | CPU-side local matrices. | ShaderFunctionPointsSource |
typeread-only |
PointsSourceType |
"shader-function" |
The type of this points source. | ShaderFunctionPointsSource |
sceneread-only |
any |
— | Gets the Scene this animatable belongs to, if any. | SkenraAnimatable |
animationsread-only |
SkenraAnimation[] |
— | Public getter for the animations affecting this target. | SkenraAnimatable |
| Method | Description | Declared by |
|---|---|---|
getBoundsInSpace(fullTransform: Float32Array): { minX: number; maxX: number; minY: number; maxY: number; minZ: number; maxZ: number; } | null |
Computes the AABB in target space by transforming local bounds corners. | ShaderFunctionPointsSource |
setWorldReferenceNode(node: WorldReferenceNode | null): void |
Sets the reference node whose world matrix should be used for transforms. | ShaderFunctionPointsSource |
animate(firstArg: TypedKeyframe<this>[] | TypedPropertyIndexedKeyframes<this> | Record<string, any> | globalThis.Keyframe[] | globalThis.PropertyIndexedKeyframes | null, secondArg?: number | KeyframeAnimationOptions | globalThis.KeyframeAnimationOptions): SkenraAnimation & Animation |
Creates a new SkenraAnimation for this target per Web Animations API. | SkenraAnimatable |
removeAnimation(animation: SkenraAnimation): boolean |
Removes a specific animation from this object. | SkenraAnimatable |
constrain(type: K, config: ConstraintConfigMap[K]): ConstraintReturnMap[K] |
Creates a constraint on this Animatable using a fluent API. | SkenraAnimatable |
// Create points on a pointed cone
const coneSource = new ConePointsSource({
topRadius: 0,
bottomRadius: 1.0,
height: 2.0,
heightSegments: 1,
rotationSegments: 16
});
// Create points on a cylinder (equal radii)
const cylinderSource = new ConePointsSource({
topRadius: 1.0,
bottomRadius: 1.0,
height: 2.0
});